Opus 5.5 — video & motionDifficulty: IntermediateProduction path: Code-drawn 2D

Pixel Wizard Canvas Adventure (Retro Audio)

Code-drawn 2D loop: wizard walks a tile map, casts spell particles, with Web Audio synth stingers—ant colony tier complexity in awesome corpus.

Prompt

56 words · 390 characters
Build a 30s looping pixel-art scene on Canvas (320×180 internal, upscaled crisp).

Elements: wizard sprite (≤4 frames walk), 3-layer parallax cave, spell burst every 8s.
Audio: Web Audio API square/saw synth jingle on spell; no external mp3.
Deterministic RNG seed for particles.
Export: `captureFrames(n)` returning PNG data URLs for ffmpeg.
Credit style: SNES-inspired palette ≤32 colors.

Workflow notes

Code-drawn 2D path checklist from awesome-opus: public code must match scenes/timing. Diff MP4 frame grabs against canvas output.

  • Opus 5.5 — video & motionFeaturedAdvanced

    Papermotion Paper-Cut Physics Animation

    Deterministic paper-cut engine workflow: character rigs, offline frames, contact sheets, and snow/rooftops-style scenes labeled Opus 5.5 in upstream README.

    Code-drawn 2Dpapermotionpaper-cutphysicsdeterministic
    View details
  • Opus 5.5 — video & motionFeaturedAdvanced

    Lemo-Opuscar Multi-Style Film Director

    Director brief aligned with Lemo-Opuscar: pick among 39 visual styles, storyboard beats, deterministic frame render, shared timing + SFX checks.

    System promptdirectormulti-stylecanvasstoryboard
    View details

Build on Claude Fable5 with your eyes open

Know the Claude Fable5 cost math, the safeguard behavior, and the right tier before you commit. Create a free account to get notified when specs, prices, or access channels change.