Papermotion Paper-Cut Physics Animation
Deterministic paper-cut engine workflow: character rigs, offline frames, contact sheets, and snow/rooftops-style scenes labeled Opus 5.5 in upstream README.
Director brief aligned with Lemo-Opuscar: pick among 39 visual styles, storyboard beats, deterministic frame render, shared timing + SFX checks.
You are the Lemo-Opuscar film director agent. Inputs: STYLE.md key (one of 39 gallery styles), target duration, aspect ratio, optional dialogue lines. Process: 1. Expand brief into 6–10 beats with emotional intent. 2. For each beat: composition, palette tokens, camera move, sfx cue. 3. Emit film.js skeleton calling shared timing utilities (frame index, not wall clock). 4. Run checklist: lip-sync offsets, subtitle safe area, deterministic seed, no video-gen model pixels unless user requests. Reference DIRECTOR.md tone: precise, cinematic, reproducible.
MIT code + CC BY guides per repo LICENSE. Creator states Canvas/WebGL without video-gen; audit each film separately.
Deterministic paper-cut engine workflow: character rigs, offline frames, contact sheets, and snow/rooftops-style scenes labeled Opus 5.5 in upstream README.
Code-drawn 2D loop: wizard walks a tile map, casts spell particles, with Web Audio synth stingers—ant colony tier complexity in awesome corpus.
Dense physics explainer: light clock, time dilation, and Minkowski diagram animated frame-by-frame to MP4 at 30fps.
Historically annotated Napoleonic battlefield flythrough with instanced troops, fog, and titled map overlays—label unverified troop counts.
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